![]() ![]() A lot from what I've seen, AC is mainly based on lookup tables that you can configure with a lot of freedom, which is generally the reason why you will find a lot of mods in that game. You also have to take into consideration that modding in rF2 seems to be significantly more advanced than it is in ex. Leagues such as FSR and GPVWC have had high downforce single seaters for years, mostly a new car for every season. You are wrong about only being one single modder of F1 cars in rF2. ![]() 99% of what you find online are estimations. The issue with modern F1 is that you can never have solid data unless you are in the industry or have some blessed contacts. Click to expand.Everyone is free to create their own car mod as the tools are there, so you don't have to wait for someone else to make it for you.
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